Maghtild Reeves
Female Human Poacher
She is an adult human with grey eyes, dyed brown hair in a plait, and light brown skin.
Personality Traits: Tolerant.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: None
Settlement: Harfield
Mother: Amice Reeves
Father: Sean Reeves (Deceased)
Siblings
- Rosanna Herrick - age 29 ♀
- Celia Reeves - age 26 ♀
- Lela Reeves - age 25 ♀
- Emely House - age 24 ♀
- Watkin Reeves - age 19 ♂
- Ambrose Reeves the 2nd - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 10 | 7 | 10 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Acrobatics +2
Abilities:
- Sneak Attack. Once per turn, Maghtild can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Maghtild knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Child's drawing | A child's drawing of a frog. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 6 gp 2 sp 1 cp | Money Pouch | Maghtild's money pouch. It has 6 gp, 2 sp and 1 cp in it. | ³⁄₁₆ lb. |