Abraham Ceretlist
Male Elven Squire
He is an adolescent elf with blue eyes, short curly blond hair, and grey skin.
Personality Traits: Kind.
Alignment: neutral.
Born: 725 AC (Age 75)
Orientation: Bisexual
Home: Lyon's Manor
Settlement: Harfield
Mother: Elebrinda Ceretlist
Father: Saerois Eglindmo Ceretlist
Siblings
- Ellin Tripp - age 45 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 14 | 9 | 8 | 10 | 10 |
+1 | +2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
12 | 6 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +1, Persuasion +2
Abilities:
- Fey Ancestry. Abraham has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 13 gp 8 sp 4 cp | Money Pouch | Abraham's money pouch. It has 12 gp, 18 sp and 4 cp in it. | ⅝ lb. |
1 | Old pipe | A filthy old clay pipe. | ||
1 | 2 sp | Riversticks Batons (Gaming Set) |
Four custom carved mahogany batons, designed for playing the popular otterfolk game Riversticks. The sticks have been shaped for both aquadynamics and sturdiness, but each is of a slightly different shape. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |