Wherit Lienapup

Male Otterfolk Farmer

He is an adult otterfolk with grey eyes and medium brown fur with white stripes.

Personality Traits: Responsible.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Arunden

Mother: Liena Shoolipup

Father: Shreyereep Heyeppup

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 9 11 11 10
+1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Animal Handling +2, Nature +2

Abilities:

  • Hold Breath. Wherit can hold their breath for up to 30 minutes at a time.
  • Bite. Wherit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 50 gp Draft Horse
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 9 sp 9 cp Money Pouch Wherit's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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