Julull
Male Otterfolk
He is an elderly otterfolk with black eyes and medium brown fur with grey streaks.
Personality Traits: Humorless, Tired, Evasive.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Joor's Jewellers
Settlement: Arunden
Spouse: Freyere Pruluteepup (Deceased)
Mother: Pleema (Deceased)
Father: Rheakin Weemapup (Deceased)
Children
- Mulun Freyerepup - age 29 ♀
- Pealee Freyerepup - age 24 ♂
- Droor Freyerepup - age 23 ♂
- Fen Freyerepup - age 23 ♀
Siblings
- Ken - age 45 ♀
- Constable Wiela Dugshair - age 44 ♀
- Joor - age 44 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 9 | 8 | 11 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Religion +2
Abilities:
- Hold Breath. Julull can hold their breath for up to 30 minutes at a time.
- Bite. Julull can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 8 cp | Copper ring | common | A plain copper band. | |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 15 gp 1 sp 3 cp | Engraved Quartz ring | uncommon | A electrum ring, with 1 large a quartz stone inset and fine engraving work. | |
| 1 | 1 gp | Fishing tackle | common | This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | 4 lbs. |
| 1 | 2 sp | Gardening Trowel | common | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 7 sp 7 cp | Money Pouch | common | Julull's money pouch. It has 7 sp and 7 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |