Julull

Male Otterfolk

He is an elderly otterfolk with black eyes and medium brown fur with grey streaks.

Personality Traits: Humorless, Tired, Evasive.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 750 AC (Age 50)

Orientation: Hetrosexual

Home: Joor's Jewellers

Settlement: Arunden

Spouse: Freyere Pruluteepup (Deceased)

Mother: Pleema (Deceased)

Father: Rheakin Weemapup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 9 8 11 9
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Religion +2

Abilities:

  • Hold Breath. Julull can hold their breath for up to 30 minutes at a time.
  • Bite. Julull can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 8 cp Copper ring common A plain copper band.
1 Empty bottle common An empty bottle that once contained a beverage.
1 15 gp 1 sp 3 cp Engraved Quartz ring uncommon A electrum ring, with 1 large a quartz stone inset and fine engraving work.
1 1 gp Fishing tackle common This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. 4 lbs.
1 2 sp Gardening Trowel common A sturdy trowel for tending to flowers and plants in the garden.
1 7 sp 7 cp Money Pouch common Julull's money pouch. It has 7 sp and 7 cp in it. ¼ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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