Curufinher Gildoin Nacnarlda
Male Elven Vegetable Farmer
He is an adult elf with grey eyes, short dark-brown and grey streaked hair, a soulpatch, and light brown skin.
Personality Traits: Extroverted, Humorless, Tense.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 273 AC (Age 527)
Orientation: Bisexual
Home: Vegetable Garden
Settlement: Val Elonal
Spouse: Elberethain Vevereter
Mother: Celerda Urweien Ildrounhyn (Deceased)
Father: Finduias Nacnarlda (Deceased)
Children
- Iminyfin Ectheth Nacnarlda - age 338 ♂
- Argoung Nacnarlda - age 297 ♂
- Elwingnel Amarihel Vevereter - age 250 ♀
Siblings
- Magleg Mahton Nacnarlda - age 381 ♂
- Vardain Vardadal Ildrounhyn - age 339 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 9 | 11 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Curufinher has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 5 matches. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Elberethain" engraved on the inside. | |
| 1 | 5 gp | Gold signet ring | common | A gold band, shaped with flat section embossed with the nacnarlda family crest. | |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 9 sp 9 cp | Money Pouch | common | Curufinher's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 25 gp 6 sp 5 cp | Tourmaline pewter gorget | uncommon | A heavy gorget made of pewter, studded with a medium tourmaline. |