"Hittin'" Ollie

Female Koboldian Traveling Bard

She is an adult kobold with yellow eyes and green scales.

Personality Traits: Shy, Tolerant, Optimistic.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
10 13 9 12 9 10
+1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +2, History +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Ollie has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Ollie has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Ollie can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. "Hittin'" Ollie is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 10 gp "First Steps for Bards" By Edward Zephier

Contains lyrics and musical notation of a few basic songs. But most of the book is dedicated to helping bards get their start. Advice on instruments, finding work and building an audience.
5 lbs.
1 10 gp "Songs that make you cry" By Edward Zephier

Contains lyrics and musical notation for many melancholic bard songs. Includes "I lost her", "The place far away", and "I'm sorry".
5 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 6 gp Drum If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 3 lbs.
1 25 gp Dulcimer If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 10 lbs.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 5 gp 5 sp 9 cp Money Pouch Ollie's money pouch. It has 5 gp, 5 sp and 9 cp in it. ⅜ lb.
1 4 cp Pewter ring A plain pewter band.
1 10 gp 2 sp 5 cp Quartz-studded ring A electrum ring, with 3 medium quartz stones inset.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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