Maedrafin the First
Male Elven Housekeeper
He is an adult elf with blue eyes, balding light-brown hair, a clean shaven face, and light brown skin.
Personality Traits: Patient.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 511 AC (Age 289)
Orientation: Hetrosexual
Home: Dairy
Settlement: Elemil
Spouse: Nimrodedis the First
Mother: Inelth Joy the First (Deceased)
Father: Maglohon the Second
Children
- Thiedir the Second - age 156 ♀
- Serindisel - age 93 ♀
- Edaina - age 28 ♀
Siblings
Half-Siblings (Father's Side)
- Findon the Second - age 253 ♂
- Elenwain - age 159 ♀
- Amrotir - age 70 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 11 | 11 | 11 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Maedrafin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 9 matches. | ||
| 1 | 13 gp 1 sp 5 cp | Amethyst pewter gorget | A heavy gorget made of pewter, studded with a small amethyst. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Nimrodedis" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 9 cp | Money Pouch | Maedrafin's money pouch. It has 9 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp | Tent, two-person | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |