Eilinis Shane
Female Elven Housekeeper
She is an adolescent elf with hazel eyes, long flowing brown hair, and dark brown skin.
Personality Traits: Oblivious, Tolerant, Daring.
Alignment: neutral.
Born: 735 AC (Age 65)
Orientation: Bisexual
Home: Huntsman
Settlement: Colywood (immigrated from Finain)
Spouse: Lionel Shane (Deceased)
Mother: Eldirth the First
Father: Penlorform the First
Children
- Eldirth Shane - age 12 ♀
- Leona Shane - age 7 ♀
Siblings
- Elwinuviari the First - age 245 ♀
- Deneos the Third - age 231 ♂
- Rwenal the Second - age 8 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 13 | 13 | 8 | 10 | 9 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 5 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Persuasion +2
Abilities:
- Fey Ancestry. Eilinis has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | "The Chef's Greatest Grits" (Mint) |
By Chef Gorman Meal ideas for those on a budget or with lots of mouths to feed. The book is in mint condition. |
5 lbs. |
| 1 | 10 gp | "The riversticks murders" |
By Induilawen Detective fiction. When a series of unusual murders occur during a riversticks competition. The greatest watchwoman of our time, Celeel Clue, must solve the case. |
5 lbs. |
| 1 | 2 gp | Barrel | 70 lbs. | |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | Button | A loose orange button. | ||
| 1 | 3 gp | Electrum chain bracelet | A short chain of tiny electrum links. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Lionel" engraved on the inside. | |
| 1 | 26 gp 5 sp | Grandiose Quartz necklace | A gold necklace, with a string of 7 medium quartz gems. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 7 sp 5 cp | Money Pouch | Eilinis' money pouch. It has 7 sp and 5 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |