Amrakil

Male Elven Housekeeper

He is an adult elf with green eyes (behind a pair of spectacles), a horseshoe of light-brown hair, a clean shaven face, and golden skin.

Personality Traits: Shy.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 468 AC (Age 332)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Colywood (immigrated from Finain)

Spouse: Inuvieloth

Mother: Edainhel the Second (Deceased)

Father: Mahtros the First (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 11 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Amrakil has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Inuvieloth" engraved on the inside.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 1 gp 7 cp Money Pouch Amrakil's money pouch. It has 9 sp and 17 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1,000 gp Spyglass Objects viewed through a spyglass are magnified to twice their size. 1 lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback