Osbert Byers
Male Human Arch-Druid's Apprentice
He is an adolescent human with amber eyes, strawberry hair in a mullet, and light brown skin.
Personality Traits: Patient, Pessimistic.
Alignment: neutral good.
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Harper's Apothecary
Settlement: Rowashire
Mother: Cissy Byers
Father: Roscoe Byers
Siblings
- Esau Byers - age 21 ♂
- Daniel Byers - age 17 ♂
- Gwen Byers - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 14 | 10 | 9 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 12 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Scimitar. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Arcana +2, Survival +4
Abilities:
- Wild Shape. Osbert can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Osbert is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Chest | 25 lbs. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 1 gp 9 sp 8 cp | Money Pouch | Osbert's money pouch. It has 1 gp, 7 sp and 28 cp in it. | ¾ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |