Winston Bear

Male Human Arch-Druid's Apprentice

He is an adolescent human with hazel eyes, short curly dyed auburn hair, and medium brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 783 AC (Age 17)

Orientation: Hetrosexual

Home: Harper's Apothecary

Settlement: Rowashire

Mother: Yavanien Bear

Father: Charles Bear

Siblings

Statistics

STRDEXCONWISINTCHR
6 7 13 14 8 11
-2 -1 +1 +2 -1

ACHPPassive
Perception
Speed
10 18 12 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +4, Survival +4

Abilities:

  • Wild Shape. Winston can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Winston is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Chewed gum A piece of chewed gum.
1 3 gp Electrum chain bracelet A short chain of tiny electrum links.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 sp 9 cp Money Pouch Winston's money pouch. It has 3 sp and 29 cp in it. ⅝ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 5 sp Sealing wax
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 2 sp Thin silver ear ring A thin hoop of silver wire, worn as an earring.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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