Elromin the Third

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with grey eyes, short dyed strawberry hair in a side parting, and light brown skin.

Personality Traits: Honest, Unperturbed.

Alignment: chaotic neutral.

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Thraon's Apothecary

Settlement: Lardroro

Mother: Galadroth Chethead the First (Deceased)

Father: Irimis the First

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
13 12 12 13 9 12
+1 +1 +1 +1 +1

ACHPPassive
Perception
Speed
13 18 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Religion +2, Animal Handling +3

Abilities:

  • Fey Ancestry. Elromin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Elromin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Elromin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Spellships: 3 - The World of Tomorrow" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship down to Ataland and we get to see what it looks like in the year 1000 A.C.
5 lbs.
1 A matchbook A matchbook containing 8 matches.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 sp Money Pouch Elromin's money pouch. It has 10 cp in it. ³⁄₁₆ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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