Yavanil Greenhill the First
Female Elven Housekeeper
She is an adult elf with brown eyes, long curly brown hair, and medium brown skin.
Personality Traits: Serious, Responsible, Impatient.
Alignment: lawful neutral.
She is a follower of Gaia. (CN)
Born: 569 AC (Age 231)
Orientation: Hetrosexual
Home: Iminyil's Masons
Settlement: Lardroro
Spouse: Constable Curufi the First
Mother: Tinuvril Greenhill the First
Father: Quennon the First
Children
- Aran - age 96 ♂
- Carath the Second - age 10 ♂
- Tinuvril Greenhill the Second - age 4 ♀
Siblings
- Argoung the First - age 320 ♂
- Iminyil the First - age 300 ♂
- Nellashin the Second - age 104 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 15 | 9 | 11 | 10 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Yavanil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Button | A loose purple button. | ||
| 1 | 25 gp 3 sp 5 cp | Garnet dangle earrings | A pair of gilded copper earrings, with small garnet stones hanging. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Curufi" engraved on the inside. | |
| 1 | Love Letter |
A love letter, written in Elvish, addressed to 'Yavanil', and signed by 'Curufi'. It is rather sweet. |
||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 2 gp 3 sp 3 cp | Money Pouch | Yavanil's money pouch. It has 22 sp and 13 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |