Sydney Garner
Male Human Poacher
He is an adult human with blue eyes, scruffy blond hair, a clean shaven face, and light pink skin.
Personality Traits: Kind.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 769 AC (Age 31)
Orientation: Hetrosexual
Home: None
Settlement: Ryworth
Mother: Georgina Garner
Father: Fulke Garner (Deceased)
Siblings
- Anthony Garner - age 41 ♂
- Benedictus Garner - age 38 ♂
- Godvynus Garner - age 37 ♂
- Matild Ladd - age 35 ♀
- Dionisia Garner - age 34 ♀
- Nicholaus Garner - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 9 | 7 | 10 | 9 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 16 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +1, Stealth +1, Acrobatics +1
Abilities:
- Sneak Attack. Once per turn, Sydney can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Sydney knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 cp | Copper ring | A plain copper band. | |
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 sp 5 cp | Engraved gilded copper ring | A gilded copper ring, with distinctive human engraving. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 5 sp 1 cp | Money Pouch | Sydney's money pouch. It has 24 sp and 11 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |