"Bangin'" Redvers

Male Goblin Bandit

He is an elderly goblin with yellow eyes, scruffy dyed dark-brown hair, a clean shaven face, and medium green skin.

Personality Traits: Impatient, Personable, Downbeat.

Alignment: neutral.

Born: 760 AC (Age 40)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
6 14 10 9 9 10
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Perception +2, Deception +2

Abilities:

  • Nimble Escape. Redvers can take the Disengage or Hide action as a bonus action on each of their turns.
  • Sneak Attack. Once per turn, Redvers can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Redvers knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
9 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 sp Gilded copper necklace A plain gilded copper necklace.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 7 sp 2 cp Money Pouch Redvers' money pouch. It has 1 gp, 27 sp and 2 cp in it. ⅝ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 1 cp Torch A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage. 1 lb.

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