"Mountain" Winifred

Female Tiefling Bandit

She is an adult tiefling with red eyes, short brown and grey streaked hair, and plum skin. She has curved horns.

Personality Traits: Tense, Personable, Responsible.

Alignment: neutral.

Born: 754 AC (Age 46)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
12 11 9 12 12 13
+1 +1 +1 +1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Sleight of Hand +2, Deception +3, Perception +3

Abilities:

  • Hellish Resistance. Winifred has resistance to fire damage.
  • Sneak Attack. Once per turn, Winifred can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Winifred knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
  • Infernal Legacy. Winifred knows the cantrip. Charisma is the spellcasting ability for this spell.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 6 sp 1 cp Money Pouch Winifred's money pouch. It has 4 gp, 6 sp and 1 cp in it. ΒΌ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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