Jasmda Sandfield-Leelipup
Female Halfling Paladin
She is an elderly halfling with amber eyes, white hair in a ponytail, and medium brown skin.
Personality Traits: Altruistic, Daring, Upbeat.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 691 AC (Age 110)
Orientation: Hetrosexual
Home: None
Settlement: Holmaham
Spouse: Theerup Sandfield-Leelipup (Deceased)
Mother: Caramnd Sandfield (Deceased)
Father: Halfstoc Sandfield (Deceased)
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 14 | 8 | 11 | 9 | 11 |
+1 | +2 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
15 | 18 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Lance. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
- Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +3, Religion +2
Abilities:
- Lucky. When Jasmda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Jasmda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Jasmda can move through the space of any creature that is of a size larger than small.
- Spellcasting. Jasmda is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
1st-level
(2 slots):
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 1 gp | Bell | common | ||
1 | 50 gp | Chain Shirt | common | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
1 | Handkerchief | common | A small square of cloth with Jasmda stitched in one corner. | ||
2 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
1 | 25 gp 2 sp 2 cp | Jade tiara | uncommon | A pewter tiara, with a medium jade inset. | |
1 | 10 gp | Lance | common |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
1 | 5 gp | Mace | common | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
1 | 22 gp 8 sp 4 cp | Money Pouch | common | Jasmda's money pouch. It has 22 gp, 7 sp and 14 cp in it. | ⅞ lb. |
1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |