Jasmda Sandfield-Leelipup

Female Halfling Paladin

She is an elderly halfling with amber eyes, white hair in a ponytail, and medium brown skin.

Personality Traits: Altruistic, Daring, Upbeat.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 691 AC (Age 110)

Orientation: Hetrosexual

Home: None

Settlement: Holmaham

Spouse: Theerup Sandfield-Leelipup (Deceased)

Mother: Caramnd Sandfield (Deceased)

Father: Halfstoc Sandfield (Deceased)

Statistics

STRDEXCONWISINTCHR
13 14 8 11 9 11
+1 +2 -1

ACHPPassive
Perception
Speed
15 18 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Lance. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
  • Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Religion +2

Abilities:

  • Lucky. When Jasmda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Jasmda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Jasmda can move through the space of any creature that is of a size larger than small.
  • Spellcasting. Jasmda is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Bell common
1 50 gp Chain Shirt common Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Handkerchief common A small square of cloth with Jasmda stitched in one corner.
2 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 25 gp 2 sp 2 cp Jade tiara uncommon A pewter tiara, with a medium jade inset.
1 10 gp Lance common A Martial Melee weapon. 1d12 piercing damage. Range: 5. Properties: Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted.
6 lbs.
1 5 gp Mace common A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 22 gp 8 sp 4 cp Money Pouch common Jasmda's money pouch. It has 22 gp, 7 sp and 14 cp in it. ⅞ lb.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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