"Chill" Magge

Female Orcish Bandit

She is an adult orc with black eyes, auburn hair in a bun, and medium green skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 777 AC (Age 23)

Orientation: Homosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
13 11 11 11 11 11
+1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Sleight of Hand +2, Perception +2, Acrobatics +2

Abilities:

  • Relentless Endurance. When Magge is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Magge can't use this feature again until you finish a long rest.
  • Savage Attacks. When Magge scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Magge can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Magge knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief A small square of cloth with Magge stitched in one corner.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 1 sp 6 cp Money Pouch Magge's money pouch. It has 4 gp, 11 sp and 6 cp in it. ⁷⁄₁₆ lb.

Download as Fantasy Grounds NPC

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