Daiscaine Goldbuck-Claygardner

Female Halfling Arch-Druid's Apprentice

She is an adolescent halfling with brown eyes, dyed brown hair in a ponytail, and medium brown skin.

Personality Traits: Shy, Kind, Tolerant.

Alignment: neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Jones' Apothecary

Settlement: Pippishire

Mother: Ellilotra Goldbuck-Claygardner

Father: Gundobrasing Goldbuck-Claygardner

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 13 10 11
-2 +1 +1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Javelin. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +0 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +2, Medicine +3

Abilities:

  • Lucky. When Daiscaine rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Daiscaine has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Daiscaine can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Daiscaine can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Daiscaine is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 12 gp 5 sp 9 cp Grandiose Quartz necklace A pewter necklace, with a string of 10 small quartz gems.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 1 sp 6 cp Large copper ear hoops A pair of large copper hoop earrings.
1 3 sp 2 cp Money Pouch Daiscaine's money pouch. It has 1 sp and 22 cp in it. ⁷⁄₁₆ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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