Gildda Rumbleward-Roperwort

Female Halfling Poacher

She is an adult halfling with blue eyes, long flowing blond hair, and light pink skin.

Personality Traits: Tolerant, Responsible, Pessimistic.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: None

Settlement: Pippishire

Mother: Yolandpy Rumbleward-Roperwort

Father: Bowmagar Rumbleward-Roperwort (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 9 13 11
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Lucky. When Gildda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Gildda has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Gildda can move through the space of any creature that is of a size larger than small.
  • Sneak Attack. Once per turn, Gildda can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Gildda knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Dice A standard six-sided die.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 4 sp 8 cp Money Pouch Gildda's money pouch. It has 5 gp, 2 sp and 28 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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