Theob Bolgeman

Male Halfling Druid

He is an adult halfling with amber eyes, a auburn quiff, a big bushy beard, and olive skin.

Personality Traits: Tired, Mean, Unperturbed.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: Jones' Apothecary

Settlement: Pippishire

Mother: Angelura Bolgeman

Father: Bilblly Bolgeman

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 11 12 10 9
+1 +1

ACHPPassive
Perception
Speed
13 16 11 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +3, Perception +3

Abilities:

  • Lucky. When Theob rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Theob has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Theob can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Theob can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Theob is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common, Gnomish (basic)

Inventory

Quantity Value Item Description Weight
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 1 gp 7 sp 3 cp Money Pouch Theob's money pouch. It has 15 sp and 23 cp in it. ¾ lb.
1 Pocket lint Some pocket lint.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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