Arabellse Farenose-Goldbuck

Female Halfling Bard

She is an elderly halfling with amber eyes (the left of which is glass), long curly grey hair, and olive skin.

Personality Traits: Impatient, Optimistic.

Alignment: chaotic evil.

She is a follower of Kalis. (CE)

Born: 712 AC (Age 87)

Orientation: Hetrosexual

Home: Bard College

Settlement: Pippishire

Spouse: Weerup Tailarius (Deceased)

Mother: Mantissall Farenose-Goldbuck (Deceased)

Father: Dodeard Farenose-Goldbuck (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 11 11 8 11
+2 -1

ACHPPassive
Perception
Speed
14 32 10 25 ft.

Alignment: chaotic evil

Size: Small

Actions:

  • Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Crossbow, hand. Ranged Weapon Attack: +5 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Performance +3, Persuasion +3

Abilities:

  • Lucky. When Arabellse rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Arabellse has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Arabellse can move through the space of any creature that is of a size larger than small.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Arabellse can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
  • Spellcasting. Arabellse is a spellcaster. Her spellcasting ability is chr (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
11 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Holy Symbol (Kalis) A holy symbol in the shape of a skull.
2 35 gp Lute If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 2 lbs.
1 2 gp 3 sp Money Pouch Arabellse's money pouch. It has 2 gp and 3 sp in it. ⅛ lb.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
4 Rusty nail A rusty old nail.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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