Serindir Shaalkear
Female Elven Arch-Druid's Apprentice
She is an adolescent elf with grey eyes, dyed bright red hair in braids, and olive skin.
Personality Traits: Daring, Unperturbed, Kind.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: Mahtnel's Enchanted Apothecary
Settlement: Tanis Ganton
Mother: Eleddis Shaalkear
Father: Carantil Orophgon Slendellus
Siblings
- Vannaal Shaalkear - age 57 ♀
- Enetho Slendellus - age 44 ♂
- Inuvieel Shaalkear - age 8 ♀
- Edrahth Slendellus - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 8 | 13 | 8 | 11 |
| -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Arcana +1, Insight +3
Abilities:
- Fey Ancestry. Serindir has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Serindir can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Serindir is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 1 gp 8 sp 8 cp | Money Pouch | Serindir's money pouch. It has 16 sp and 28 cp in it. | ⅞ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |