Iminin Nellasas Stargyr

Male Elven Veteran Ranger

He is an adult elf with blue eyes, dyed light-brown hair in a bun, a clean shaven face, and olive skin.

Personality Traits: Optimistic, Serious, Personable.

Alignment: neutral.

Born: 588 AC (Age 212)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Tanis Ganton

Mother: Elberethain Mesin

Father: Eneras Findan Stargyr

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 12 10 10 13
+1 +1

ACHPPassive
Perception
Speed
14 44 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +3 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Animal Handling +3, Investigation +3, Insight +3

Abilities:

  • Fey Ancestry. Iminin has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Iminin attacks twice.
  • Spellcasting. Iminin Nellasas is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 27 gp Amethyst earring uncommon A electrum earring, with a medium amethyst inset.
20 5 cp Arrow common 1 lb.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 50 gp Longbow common A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 1 gp 9 sp 7 cp Money Pouch common Iminin's money pouch. It has 1 gp, 9 sp and 7 cp in it. ⁵⁄₁₆ lb.
1 100 gp Poison, basic (vial) common You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 1 gp Quiver common A quiver can hold up to 20 arrows. 1 lb.
1 50 gp Scale Mail common Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
2 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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