Arantkil Celebong Sigilrr
Male Elven Noble
He is an adult elf with brown eyes, scruffy dyed black hair, stubble, and medium brown skin.
Personality Traits: Greedy, Serious.
Alignment: neutral good.
Born: 354 AC (Age 447)
Orientation: Hetrosexual
Home: Sigilrr's Manor
Settlement: Tanis Ganton
Spouse: Eledaiiel Indalth Lightsongce
Mother: Eldidir Shaalkear (Deceased)
Father: Galmobor Ectheliorim Sigilrr (Deceased)
Children
- Fingood Curufior Sigilrr - age 128 ♂
- Iminyfin Sigilrr - age 58 ♂
- Felath Sigilrr - age 8 ♂
- Felaod Sigilrr - age 1 ♂
Siblings
- Curufintan Fingon Sigilrr - age 531 ♂
- Elwingeth Burk - age 500 ♀
- Seri Shaalkear - age 478 ♀
- Elberri Aredhwelas Shaalkear - age 347 ♀
- Egalmobor Sigilrr - age 310 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 12 | 8 | 8 | 9 |
| -2 | +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 14 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +1, Persuasion +2
Abilities:
- Fey Ancestry. Arantkil has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Eledaiiel Indalth" engraved on the inside. | |
| 1 | 150 gp | Mithral ear stud | common | A plain mithral stud, with a pin & clasp. | |
| 1 | 16 gp 5 sp 3 cp | Money Pouch | common | Arantkil's money pouch. It has 16 gp, 3 sp and 23 cp in it. | ⅞ lb. |
| 1 | 50 gp | Platinum signet ring | common | A platinum band, shaped with flat section embossed with the sigilrr family crest. | |
| 1 | 60 gp | Wind-up lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp has a key which when wound for 6 seconds (1 turn) powers the lamp for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |