Will Pool
Male Human Noble
He is an adult human with grey eyes, dyed white hair in a bun, a clean shaven face, and light brown skin.
Personality Traits: Tense, Kind.
Alignment: neutral.
Born: 751 AC (Age 49)
Orientation: Hetrosexual
Home: Pool's Manor
Settlement: Port Walbrook
Spouse: Mattie Pool
Mother: Pamela Pool (Deceased)
Father: Ezra Pool (Deceased)
Children
- Ezra Pool - age 30 ♂
- Kezia Pool - age 29 ♀
- Beatricia Martin - age 22 ♀
- Petrus Pool - age 17 ♂
Siblings
- Edgar Pool - age 54 ♂
- Constable Maud Fletcher - age 52 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 9 | 11 | 12 | 9 | 11 |
+1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | Doodles | common | Some scribblings on a small scrap of paper. | ||
1 | 125 gp 6 cp | Engraved Tourmaline ring | uncommon | A pewter ring, with 1 large a tourmaline stone inset and fine engraving work. | |
1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Mattie" engraved on the inside. | |
1 | 10 gp 9 cp | Money Pouch | common | Will's money pouch. It has 8 gp, 18 sp and 29 cp in it. | 1 lbs. |
1 | 60 gp | Platinum chain bracelet | common | A short chain of tiny platinum links. | |
1 | 120 gp | Wind-up drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |