Marrho Twohead
Male Human Housekeeper
He is an adult human with one amber eye (his right is covered by an eye-patch), dyed black hair in a bun, a clean shaven face, and medium brown skin.
Personality Traits: Tense, Honest.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Miraworth
Mother: Belinsy Twohead
Father: Julius Twohead
Siblings
- Bowmard Twohead - age 20 ♂
- Marira Twohead - age 16 ♀
- Cedivaar Twohead - age 11 ♂
- Maldsa Twohead - age 7 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 10 | 10 | 9 | 9 |
| -2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 3 | Button | common | A loose green button. | ||
| 1 | 1 cp | Candle | common | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 gp | Electrum septum ring | common | A thick electrum hoop, worn through the nose. | |
| 1 | 720 gp | Imp-powered drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 4 sp | Money Pouch | common | Marrho's money pouch. It has 13 sp and 10 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 13 gp 3 sp | Quartz encrusted shoulder clasp | common | An elaborate gilded copper shoulder clasp, with 5 medium quartz stones inset. | |
| 1 | 10 gp | Rope, silk (50 feet) | common | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 5 sp | Tinderbox | common | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |