"Doom" Delia
Female Orcish Bandit
She is an adult orc with black eyes, long curly dyed brown hair, and medium green skin.
Personality Traits: Unperturbed, Downbeat, Impatient.
Alignment: neutral.
Born: 776 AC (Age 24)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 10 | 10 | 10 | 11 | 12 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +3, Sleight of Hand +2, Perception +2, Stealth +2
Abilities:
- Relentless Endurance. When Delia is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Delia can't use this feature again until you finish a long rest.
- Savage Attacks. When Delia scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Delia can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Delia knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Island Hopping" | common |
By Frank Strickland Widely considered the definitive guide to sailing the Ataland seas. Packed with practical advice but consciously short of actual maps. When making a survival check at sea, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 28 gp 5 sp | Alexandrite electrum chain bracelet | uncommon | A short chain of tiny electrum links, with a small alexandrite attached. | |
| 1 | Child's drawing | common | A child's drawing of a horse. | ||
| 1 | Comb | common | A comb. | ||
| 4 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 1 sp 5 cp | Money Pouch | common | Delia's money pouch. It has 1 gp, 20 sp and 15 cp in it. | ¾ lb. |
| 1 | 25 gp | Thieves' tools | common | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |
| 1 | 23 gp 5 sp | Tourmaline tiara | common | A electrum tiara, with a small tourmaline inset. |