Hendaius Mîalin

Male Elven Navigator

He is an adult elf with grey eyes, long curly auburn and grey streaked hair, a clean shaven face, and golden skin.

Personality Traits: Evasive, Pessimistic, Unperturbed.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 638 AC (Age 162)

Orientation: Hetrosexual

Home: None

Settlement: Launcesforth

Mother: Naugarvi Woodruff

Father: Eddie Mîalin

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 11 10 11 9
-1 +1

ACHPPassive
Perception
Speed
13 8 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Acrobatics +3, Deception +2

Abilities:

  • Fey Ancestry. Hendaius has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sea-Legs. Hendaius has advantage on dexterity saves while sailing.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a cow.
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 15 gp Map of Ataland A complete and accurate map of Ataland. Includes major settlements, features and waters.
1 2 gp 2 sp 3 cp Money Pouch Hendaius' money pouch. It has 1 gp, 11 sp and 13 cp in it. ½ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 50 gp Potion of healing You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

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