Flulun Griswold
Female Elven Housekeeper
She is an adult elf with grey eyes, short dark-brown hair in a side parting, and light brown skin.
Personality Traits: Unperturbed.
Alignment: neutral.
Born: 523 AC (Age 276)
Orientation: Hetrosexual
Home: Woodruff's Quality Cobblers
Settlement: Lambury (immigrated from Launcesforth)
Spouse: Arnold Griswold (Deceased)
Mother: Galadrierda Sorynlda (Deceased)
Father: Edralin Leafae
Children
- Caleb Griswold - age 185 ♂
Siblings
- Duililin Leafae - age 305 ♂
- Gwinduior Leafae - age 289 ♂
Half-Siblings (Father's Side)
- Lottie Weedhole - age 185 ♀
- Wilibaor Clodblower-Leafae - age 141 ♂
- Carantil Leafae - age 81 ♂
- Eglith Leafae - age 20 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 8 | 9 | 11 | 12 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Flulun has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Fresh hunk of meat | A fresh hunk of meat. | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
| 1 | 2 gp 6 sp 8 cp | Money Pouch | Flulun's money pouch. It has 2 gp, 4 sp and 28 cp in it. | ⅝ lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |