Nen Khulurepup
Female Otterfolk Arch-Druid's Apprentice
She is an adolescent otterfolk with black eyes and medium brown fur with light brown spots.
Personality Traits: Introverted, Kind.
Alignment: neutral.
Born: 793 AC (Age 7)
Orientation: Hetrosexual
Home: Sheeru's Apothecary
Settlement: Bridden
Mother: Khulure Plelapup
Father: Fulurup Weyeteepup
Siblings
- Khooll Khulurepup - age 11 ♂
- Nerup Khulurepup - age 5 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 9 | 12 | 12 | 9 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Javelin. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Medicine +3, Survival +3
Abilities:
- Hold Breath. Nen can hold their breath for up to 30 minutes at a time.
- Bite. Nen can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
- Wild Shape. Nen can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Nen is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Dice | A standard six-sided die. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 2 cp | Jug or pitcher | 4 lbs. | |
| 1 | 4 sp 3 cp | Money Pouch | Nen's money pouch. It has 3 sp and 13 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Sprig of mistletoe | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |