Ther Keyeypup
Male Otterfolk Worm Farmer
He is an adult otterfolk with black eyes (behind a pair of spectacles) and grey fur with brown spots.
Personality Traits: Extroverted, Impatient.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Worm Farm
Settlement: Bridden
Spouse: Meema Khiemapup
Mother: Keyey Leppup (Deceased)
Father: Themeek Zierepup (Deceased)
Children
- Shrulula Meemapup - age 0 ♀
Siblings
- Lep Keyeypup - age 31 ♀
- Poola Keyeypup - age 30 ♀
- Seyetee Keyeypup - age 26 ♀
- Cleelee Keyeypup - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 12 | 10 | 12 | 11 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 11 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Animal Handling +3, Nature +2
Abilities:
- Hold Breath. Ther can hold their breath for up to 30 minutes at a time.
- Bite. Ther can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 9 sp 9 cp | Money Pouch | Ther's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | Smooth Stone | A tumbled smooth stone with "Meema" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |