Feyer Huluteepup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their feet.

Personality Traits: Pessimistic, Upbeat, Personable.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 768 AC (Age 31)

Orientation: Hetrosexual

Home: The Farmer of Port Licaby Tavern

Settlement: Port Licaby (immigrated from Bridden)

Spouse: Jennet Huluteepup

Mother: Hulutee Zeyelipup (Deceased)

Father: Mulurup Deemapup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 15 10 10 9 11
+2

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Persuasion +2

Abilities:

  • Hold Breath. Feyer can hold their breath for up to 30 minutes at a time.
  • Bite. Feyer can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 Crumpled map A crumpled map of a region, now unreadable.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 1 gp 1 sp Money Pouch Feyer's money pouch. It has 9 sp and 20 cp in it. ⅝ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 Smooth Stone A tumbled smooth stone with "Jennet" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 5 gp Staff An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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