Meen Feemapup
Female Otterfolk Veteran Adventurer
She is an adult otterfolk with grey eyes and grey fur with white fur on their feet.
Personality Traits: Secretive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 761 AC (Age 39)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Bridden
Mother: Feema Zierepup (Deceased)
Father: Cleyekol Shealipup (Deceased)
Siblings
- Cluluy Feemapup - age 53 ♀
- Leyell Feemapup - age 51 ♂
- Keyer Feemapup - age 48 ♂
- Sheareep Feemapup - age 45 ♂
- Woor Feemapup - age 39 ♂
- Deemeek Feemapup - age 39 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 13 | 10 | 7 | 12 | 12 |
| +1 | +1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 40 | 9 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Athletics +4, Survival +2, Acrobatics +4
Abilities:
- Hold Breath. Meen can hold their breath for up to 30 minutes at a time.
- Bite. Meen can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
- Action Surge. Once per day, Meen can take an additional action on their turn.
- Multiattack. Meen attacks twice.
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 3 gp 6 sp 3 cp | Money Pouch | Meen's money pouch. It has 2 gp, 14 sp and 23 cp in it. | ¾ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 50 gp | Spellbook | Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. | 3 lbs. |
| 1 | 1 sp | Spike, iron | 5 lbs. |