Sheeru Relipup

Female Otterfolk Arch-Druid

She is an adult otterfolk with one black eye (her left is covered by an eye-patch) and medium brown fur with light brown streaks.

Personality Traits: Altruistic.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Sheeru's Apothecary

Settlement: Bridden

Spouse: Sheemeep Rhienpup

Mother: Reli Zeenpup (Deceased)

Father: Plierup Thelipup (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 13 9 9
-2 +1 +1

ACHPPassive
Perception
Speed
13 32 11 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
  • Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Medicine +4, Insight +4

Abilities:

  • Hold Breath. Sheeru can hold their breath for up to 30 minutes at a time.
  • Bite. Sheeru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Sheeru can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sheeru is a spellcaster. Her spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Door Key The key to Sheeru's Apothecary.
1 10 gp Electrum tiara A electrum tiara.
1 11 gp 4 sp 3 cp Grandiose Quartz necklace A copper necklace, with a string of 9 small quartz gems.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 8 sp 5 cp Money Pouch Sheeru's money pouch. It has 7 sp and 15 cp in it. ⁷⁄₁₆ lb.
2 2 sp Quarterstaff A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk 4 lbs.
3 Rusty nail A rusty old nail.
1 Smooth Stone A tumbled smooth stone with "Sheemeep" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 6 gp Street Map of Bridden An accurate street map of Bridden. Includes most streets and and many important dwellings. Also includes a small amount of the surrounding area.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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