"The Press" Matthew

Male Orcish Bandit

He is an adult orc with grey eyes, dyed strawberry hair in a plait, a clean shaven face, and light green skin.

Personality Traits: Jovial, Honest, Personable.

Alignment: neutral.

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
10 8 11 11 10 12
-1 +1

ACHPPassive
Perception
Speed
10 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +3, Sleight of Hand +1, Perception +2, Stealth +1

Abilities:

  • Relentless Endurance. When Matthew is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Matthew can't use this feature again until you finish a long rest.
  • Savage Attacks. When Matthew scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Matthew can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Matthew knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 1 sp 3 cp A bracelet common A cord of platted leather with a small number of electrum beads.
4 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Four-leaf clover common Some say that four-leaf clovers are a good luck charm.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 9 sp 3 cp Money Pouch common Matthew's money pouch. It has 1 gp, 19 sp and 3 cp in it. ⁷⁄₁₆ lb.
1 25 gp 4 sp Peridot earring uncommon A silver earring, with a small peridot inset.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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