Starr's Apothecary

612 year old Halfling construction, small sized

Location: Inodaham

Owned by: Josephine Starr

A small brick house with a slate tile roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Aaron Cuylter Arch-Druid's Apprentice 13 Male Human He is an adolescent human with hazel eyes, short black hair in a side parting, and dark brown skin.
Faith Goodwort Arch-Druid's Apprentice 17 Female Human She is an adolescent human with amber eyes, long curly strawberry hair, and olive skin.
Hazel Moran Housekeeper 20 Female Tiefling She is an adult tiefling with silver eyes, short dyed black hair, and plum skin. She has small curved horns.
Jane Moran 51 Female Human She is an elderly human with grey eyes, long tied back dyed brown hair, and light brown skin.
Josephine Starr Arch-Druid 46 Female Human She is an adult human with amber eyes, dyed brown hair in a pigtails, and light pink skin.
Robinson Moran Housekeeper 47 Male Tiefling He is an adult tiefling with red eyes, a dyed dark-brown quiff, a soulpatch, and plum skin. He has small curved horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 119% of their base value.

Available Price Value Item Rarity Description
1 480 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 210 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 170 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 290 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
5 46 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 290 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 200 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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