Starr's Apothecary
612 year old Halfling construction, small sized
Location: Inodaham
Owned by: Josephine Starr
A small brick house with a slate tile roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Aaron Cuylter | Arch-Druid's Apprentice | 13 | Male | Human | He is an adolescent human with hazel eyes, short black hair in a side parting, and dark brown skin. |
Faith Goodwort | Arch-Druid's Apprentice | 17 | Female | Human | She is an adolescent human with amber eyes, long curly strawberry hair, and olive skin. |
Hazel Moran | Housekeeper | 20 | Female | Tiefling | She is an adult tiefling with silver eyes, short dyed black hair, and plum skin. She has small curved horns. |
Jane Moran | 51 | Female | Human | She is an elderly human with grey eyes, long tied back dyed brown hair, and light brown skin. | |
Josephine Starr | Arch-Druid | 46 | Female | Human | She is an adult human with amber eyes, dyed brown hair in a pigtails, and light pink skin. |
Robinson Moran | Housekeeper | 47 | Male | Tiefling | He is an adult tiefling with red eyes, a dyed dark-brown quiff, a soulpatch, and plum skin. He has small curved horns. |
Family Tree
- Josephine Starr nee Abrams (♀/46)
- Jane Moran nee Starr (♀/51/Josephine's father in-law's daughter) + Robinson Moran (♂/47/Josephine's father in-law's son in-law)
- Hazel Moran (♀/20/Josephine's father in-law's granddaughter)
Items for sale
At this location, items are priced between 88% and 119% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
4 | 54 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
1 | 92 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |