Arnold's Best Apothecary

491 year old Human construction, medium sized

Location: Whittingdown

Owned by: Arnold Fay

A half-timbered house with a thatched roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Absalom Fay 2 Male Human He is an infant human with amber eyes, wisps of strawberry hair, and light pink skin.
Alvredus Fay Housekeeper 26 Male Human He is an adult human with hazel eyes, a bald head, a clean shaven face, and black skin.
Arnold Fay Arch-Druid 46 Male Human He is an adult human with amber eyes, strawberry hair worn in a rounded bowl cut, a horseshoe moustache, and light pink skin.
Arnold Fay the 2nd 5 Male Human He is a human child with amber eyes, very short red hair, and pale white skin.
Effie Fay 11 Female Human She is a human child with grey eyes, short curly strawberry hair, and light pink skin.
Eliza Fay 64 Female Human She is an elderly human with blue eyes, long tied back grey hair, and light pink skin.
Fray Tovy Arch-Druid's Apprentice 18 Male Human He is an adolescent human with blue eyes, dyed red hair worn in a rounded bowl cut, and light pink skin.
James Fay 2 Male Human He is an infant human with hazel eyes, wisps of black hair, and black skin.
Jim Sefar Arch-Druid's Apprentice 13 Male Human He is an adolescent human with blue eyes, long dyed blond hair with a fringe cut, and pale white skin.
Luther Leach the 2nd Arch-Druid's Apprentice 12 Male Human He is an adolescent human with grey eyes, short auburn hair, and light pink skin.
Mark Fay 8 Male Human He is a human child with amber eyes, shoulder-length strawberry hair, and light pink skin.
Olwen Fay Housekeeper 39 Female Human She is an adult human with grey eyes, dyed strawberry hair in a ponytail, and light pink skin.
Rowandoks Fay Druid 29 Female Human She is an adult human with grey eyes, dyed red hair in a ponytail, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 97% and 113% of their base value.

Available Price Value Item Rarity Description
1 94 gp 90 gp Philter of love uncommon The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart.
1 190 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 560 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
3 55 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 99 gp 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
2 300 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
1 190 gp 180 gp Potion of water breathing uncommon You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.
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