Snyder's Arcane Apothecary

294 year old Human construction, small sized

Location: Blayburn

Owned by: Olwen Snyder

A small brick house with a slate tile roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Ezra Snyder the 2nd 1 Male Human He is an infant human with amber eyes, a bald head, and olive skin.
Godwin Snyder 0 Male Human He is an infant human with grey eyes, a bald head, and olive skin.
Olwen Snyder Arch-Druid 24 Female Human She is an adult human with grey eyes, long flowing auburn hair, and olive skin.
Sampson Snyder Housekeeper 29 Male Human He is an adult human with amber eyes, short dyed bright red hair in a side parting, stubble, and olive skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 88% and 98% of their base value.

Available Price Value Item Rarity Description
1 430 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
3 130 gp 150 gp Potion of greater healing uncommon You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
4 46 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 270 gp 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.
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