Sheyena's Arcane Magic Trinkets Emporium

794 year old Otterfolk construction, small sized

Location: Bedlingden

Owned by: Sheyena Whoorepup

Located close to the water line, this cozy Den has an access point from the water, and one from dry land. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cheena Sheyenapup Housekeeper 26 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Cheerit Sheyenapup Shopkeep's Assistant 24 Male Otterfolk He is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Flela Whoorepup Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Heyey Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face.
Hoop Housekeeper 13 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.
Keyelee Shopkeep's Apprentice 12 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest.
Kheyetee Whoorepup Housekeeper 40 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Lloolee Sheyenapup Housekeeper 30 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Neekin Shopkeep's Assistant 16 Male Otterfolk He is an adult otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks.
Prooy Shopkeep's Apprentice 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Pululo 2 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with white fur on their face.
Sheyena Whoorepup Shopkeep 48 Female Otterfolk She is an elderly otterfolk with black eyes and light brown fur with dark brown patches.
Shreakin Sheyenapup Shopkeep's Assistant 28 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Siey Sheyenapup Shopkeep's Assistant 16 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Themeek Shopkeep's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Threan 2 Female Otterfolk She is an otterfolk child with black eyes and light brown fur with dark brown streaks.
Wekol 4 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face.
Whoore Sheyenapup Shopkeep's Assistant 22 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with white patches.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 90% of their base value.

Available Price Item Rarity Description
1 Negotiable Caspio's cursed symbol of gender uncommon A holy symbol of Caspio. In order to use the symbol, you must be a follower of Caspio and have visited a shrine or temple to Caspio in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Caspio smiles upon you. Then you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, a misfortune befalls the user. The nature of the misfortune is at the discretion of the GM.
1 Negotiable Needy crown of the darkness king uncommon A smooth silver band, when placed upon the head a darkness shrouds a 5 ft area around object as if a shadow were being cast by a large solid object placed between it and the nearest source of light. The darkness is magical and follows the same rules as the Darkness spell. The effect lasts 10 minutes. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 101 - 500 gp Rope of climbing uncommon This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. If you hold one end of the rope and use an action to speak the command word, the rope animates. As a bonus action, you can command the other end to move toward a destination you choose. That end moves 10 feet on your turn when you first command it and 10 feet on each of your turns until reaching its destination, up to its maximum length away, or until you tell it to stop. You can also tell the rope to fasten itself securely to an object or to unfasten itself, to knot or unknot itself, or to coil itself for carrying. If you tell the rope to knot, large knots appear at 1-foot intervals along the rope. While knotted, the rope shortens to a 50-foot length and grants advantage on checks made to climb it. The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.
1 Negotiable Shoe of blink uncommon This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest.
1 Negotiable Subtle silver gnomish tongue penny uncommon This silver penny has the crest of Coskiura on one side, and is blank on the other. When you flip it, you can speak and understand gnomish for the next day. This property cannot be used again until after a long rest. The coin is hidden from detect magic.
1 Negotiable The cold dice of mana uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. The dice is cold to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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