Sheyena's Arcane Magic Trinkets Emporium
794 year old Otterfolk construction, small sized
Location: Bedlingden
Owned by: Sheyena Whoorepup
Located close to the water line, this cozy Den has an access point from the water, and one from dry land. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Cheena Sheyenapup | Housekeeper | 26 | Female | Otterfolk | She is an adult otterfolk with black eyes and medium brown fur with light brown streaks. |
| Cheerit Sheyenapup | Shopkeep's Assistant | 24 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with dark brown patches. |
| Flela Whoorepup | Housekeeper | 36 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Heyey | Housekeeper | 36 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face. |
| Hoop | Housekeeper | 13 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with dark brown streaks. |
| Keyelee | Shopkeep's Apprentice | 12 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest. |
| Kheyetee Whoorepup | Housekeeper | 40 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Lloolee Sheyenapup | Housekeeper | 30 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Neekin | Shopkeep's Assistant | 16 | Male | Otterfolk | He is an adult otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks. |
| Prooy | Shopkeep's Apprentice | 10 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Pululo | 2 | Male | Otterfolk | He is an otterfolk child with grey eyes and light brown fur with white fur on their face. | |
| Sheyena Whoorepup | Shopkeep | 48 | Female | Otterfolk | She is an elderly otterfolk with black eyes and light brown fur with dark brown patches. |
| Shreakin Sheyenapup | Shopkeep's Assistant | 28 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest. |
| Siey Sheyenapup | Shopkeep's Assistant | 16 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with dark brown patches. |
| Themeek | Shopkeep's Apprentice | 11 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Threan | 2 | Female | Otterfolk | She is an otterfolk child with black eyes and light brown fur with dark brown streaks. | |
| Wekol | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face. | |
| Whoore Sheyenapup | Shopkeep's Assistant | 22 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with white patches. |
Family Tree
- Sheyena Whoorepup (♀/48)
- Lloolee Sheyenapup (♂/30/Sheyena's son) + Heyey (♀/36/Sheyena's daughter in-law)
- Neekin (♂/16/Sheyena's grandson)
- Hoop (♀/13/Sheyena's granddaughter)
- Wekol (♂/4/Sheyena's grandson)
- Threan (♀/2/Sheyena's granddaughter)
- Pululo (♂/2/Sheyena's grandson)
- Shreakin Sheyenapup (♂/28/Sheyena's son)
- Cheena Sheyenapup (♀/26/Sheyena's daughter)
- Cheerit Sheyenapup (♂/24/Sheyena's son)
- Whoore Sheyenapup (♀/22/Sheyena's daughter)
- Siey Sheyenapup (♀/16/Sheyena's daughter)
- Kheyetee Whoorepup (♀/40/Sheyena's half-sister)
- Flela Whoorepup (♀/36/Sheyena's half-sister)
Items for sale
At this location, items are priced between 83% and 90% of their base value.
| Available | Price | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|---|
| 1 | Negotiable | Concealable belt of quiet | uncommon | This leather belt is embossed with runes. When removed it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. When the belt is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic. | ||
| 1 | Negotiable | Disappearing fireworks of calming | uncommon | A bundle of 8 fireworks. When a firework is lit and allowed to explode, you feel at peace. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the firework goes missing the next time it is stowed away. | ||
| 1 | Negotiable | Dull amber haste fish | uncommon | A small fish carved of amber. A command word "news" is scratched on the design. If you speak the word, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. This fish seems boring somehow. | ||
| 1 | Negotiable | Needy cup of critters | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, up to a dozen nearby small woodland creatures are attracted to the cup. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.) | ||
| 1 | Negotiable | Pristine chilling lute | uncommon | A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The lute is in pristine condition. | 2 lbs. | |
| 1 | 18 gp | 22 gp | Shortsword +1 | uncommon |
A Martial Melee weapon. 1d6
+ 1 piercing damage.
Range: 5.
Properties:
Finesse, Light, Monk, Magic
You have a +1 bonus to your attack and damage when wielding this Shortsword. The craftmanship of this weapon identifies it as a masterwork. |
2 lbs. |
| 1 | Negotiable | The unreliable dice of glowing | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. When the dice's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.