Sheyena's Arcane Magic Trinkets Emporium

794 year old Otterfolk construction, small sized

Location: Bedlingden

Owned by: Sheyena Whoorepup

Located close to the water line, this cozy Den has an access point from the water, and one from dry land. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cheena Sheyenapup Housekeeper 26 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Cheerit Sheyenapup Shopkeep's Assistant 24 Male Otterfolk He is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Flela Whoorepup Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Heyey Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face.
Hoop Housekeeper 13 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.
Keyelee Shopkeep's Apprentice 12 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest.
Kheyetee Whoorepup Housekeeper 40 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Lloolee Sheyenapup Housekeeper 30 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Neekin Shopkeep's Assistant 16 Male Otterfolk He is an adult otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks.
Prooy Shopkeep's Apprentice 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Pululo 2 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with white fur on their face.
Sheyena Whoorepup Shopkeep 48 Female Otterfolk She is an elderly otterfolk with black eyes and light brown fur with dark brown patches.
Shreakin Sheyenapup Shopkeep's Assistant 28 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Siey Sheyenapup Shopkeep's Assistant 16 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Themeek Shopkeep's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Threan 2 Female Otterfolk She is an otterfolk child with black eyes and light brown fur with dark brown streaks.
Wekol 4 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face.
Whoore Sheyenapup Shopkeep's Assistant 22 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with white patches.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 90% of their base value.

Available Price Value Item Rarity Description Weight
1 Negotiable Concealable belt of quiet uncommon This leather belt is embossed with runes. When removed it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. When the belt is in your pack or otherwise stowed away, only you can see it. It can be revealed with detect magic.
1 Negotiable Disappearing fireworks of calming uncommon A bundle of 8 fireworks. When a firework is lit and allowed to explode, you feel at peace. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the firework goes missing the next time it is stowed away.
1 Negotiable Dull amber haste fish uncommon A small fish carved of amber. A command word "news" is scratched on the design. If you speak the word, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. This fish seems boring somehow.
1 Negotiable Needy cup of critters uncommon This simple wooden cup appears completely unremarkable. When drunk from, up to a dozen nearby small woodland creatures are attracted to the cup. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 Negotiable Pristine chilling lute uncommon A magically infused lute. Using this property requires a performance check DC 12. If you are proficient with lutes, you may add your proficiency bonus. If you are successful, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The lute is in pristine condition. 2 lbs.
1 18 gp 22 gp Shortsword +1 uncommon A Martial Melee weapon. 1d6 + 1 piercing damage. Range: 5. Properties: Finesse, Light, Monk, Magic

You have a +1 bonus to your attack and damage when wielding this Shortsword.
The craftmanship of this weapon identifies it as a masterwork.
2 lbs.
1 Negotiable The unreliable dice of glowing uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. When the dice's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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