Sheyena's Arcane Magic Trinkets Emporium
794 year old Otterfolk construction, small sized
Location: Bedlingden
Owned by: Sheyena Whoorepup
Located close to the water line, this cozy Den has an access point from the water, and one from dry land. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Cheena Sheyenapup | Housekeeper | 26 | Female | Otterfolk | She is an adult otterfolk with black eyes and medium brown fur with light brown streaks. |
| Cheerit Sheyenapup | Shopkeep's Assistant | 24 | Male | Otterfolk | He is an adult otterfolk with black eyes and light brown fur with dark brown patches. |
| Flela Whoorepup | Housekeeper | 36 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Heyey | Housekeeper | 36 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face. |
| Hoop | Housekeeper | 13 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with dark brown streaks. |
| Keyelee | Shopkeep's Apprentice | 12 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest. |
| Kheyetee Whoorepup | Housekeeper | 40 | Female | Otterfolk | She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Lloolee Sheyenapup | Housekeeper | 30 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Neekin | Shopkeep's Assistant | 16 | Male | Otterfolk | He is an adult otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks. |
| Prooy | Shopkeep's Apprentice | 10 | Female | Otterfolk | She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Pululo | 2 | Male | Otterfolk | He is an otterfolk child with grey eyes and light brown fur with white fur on their face. | |
| Sheyena Whoorepup | Shopkeep | 48 | Female | Otterfolk | She is an elderly otterfolk with black eyes and light brown fur with dark brown patches. |
| Shreakin Sheyenapup | Shopkeep's Assistant | 28 | Male | Otterfolk | He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest. |
| Siey Sheyenapup | Shopkeep's Assistant | 16 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with dark brown patches. |
| Themeek | Shopkeep's Apprentice | 11 | Male | Otterfolk | He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest. |
| Threan | 2 | Female | Otterfolk | She is an otterfolk child with black eyes and light brown fur with dark brown streaks. | |
| Wekol | 4 | Male | Otterfolk | He is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face. | |
| Whoore Sheyenapup | Shopkeep's Assistant | 22 | Female | Otterfolk | She is an adult otterfolk with black eyes and light brown fur with white patches. |
Family Tree
- Sheyena Whoorepup (♀/48)
- Lloolee Sheyenapup (♂/30/Sheyena's son) + Heyey (♀/36/Sheyena's daughter in-law)
- Neekin (♂/16/Sheyena's grandson)
- Hoop (♀/13/Sheyena's granddaughter)
- Wekol (♂/4/Sheyena's grandson)
- Threan (♀/2/Sheyena's granddaughter)
- Pululo (♂/2/Sheyena's grandson)
- Shreakin Sheyenapup (♂/28/Sheyena's son)
- Cheena Sheyenapup (♀/26/Sheyena's daughter)
- Cheerit Sheyenapup (♂/24/Sheyena's son)
- Whoore Sheyenapup (♀/22/Sheyena's daughter)
- Siey Sheyenapup (♀/16/Sheyena's daughter)
- Kheyetee Whoorepup (♀/40/Sheyena's half-sister)
- Flela Whoorepup (♀/36/Sheyena's half-sister)
Items for sale
At this location, items are priced between 83% and 90% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 1 | Negotiable | Disappearing medal of mana | uncommon | This medal was awarded for bravery defending None. When polished, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the medal goes missing the next time it is stowed away. | |
| 1 | Negotiable | Humming pebble of blink | uncommon | The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and it casts the spell Blink, with you as the target. This property cannot be used again until after a long rest. The pebble makes a very slight humming sound at all times. | |
| 1 | Negotiable | Sands of truthful reminiscing | uncommon | A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. After using the timer's property you cannot tell a deliberate lie for 1 hour. | |
| 1 | 220 gp | 250 gp | Scroll of Magic Weapon | uncommon | A spell scroll bears the words of the 2nd-level spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 12. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. This wizard spell can be copied just as spells in spellbooks can be copied. To copy the spell, the copier must succeed on an Intelligence (Arcana) check with DC 12. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
| 1 | Negotiable | Xor's lucky symbol of awareness | uncommon | A holy symbol of Xor. In order to use the symbol, you must be a follower of Xor and have visited a shrine or temple to Xor in the last 24 hours. If you have done so, you can hold the symbol and say a short prayer and Xor smiles upon you. Then you may add a +2 bonus to the next initiative roll you make. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 20, a the user is also blessed as with the Bless spell. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.