Sheyena's Arcane Magic Trinkets Emporium

794 year old Otterfolk construction, small sized

Location: Bedlingden

Owned by: Sheyena Whoorepup

Located close to the water line, this cozy Den has an access point from the water, and one from dry land. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Cheena Sheyenapup Housekeeper 26 Female Otterfolk She is an adult otterfolk with black eyes and medium brown fur with light brown streaks.
Cheerit Sheyenapup Shopkeep's Assistant 24 Male Otterfolk He is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Flela Whoorepup Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Heyey Housekeeper 36 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face.
Hoop Housekeeper 13 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown streaks.
Keyelee Shopkeep's Apprentice 12 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face and chest.
Kheyetee Whoorepup Housekeeper 40 Female Otterfolk She is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Lloolee Sheyenapup Housekeeper 30 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Neekin Shopkeep's Assistant 16 Male Otterfolk He is an adult otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks.
Prooy Shopkeep's Apprentice 10 Female Otterfolk She is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Pululo 2 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with white fur on their face.
Sheyena Whoorepup Shopkeep 48 Female Otterfolk She is an elderly otterfolk with black eyes and light brown fur with dark brown patches.
Shreakin Sheyenapup Shopkeep's Assistant 28 Male Otterfolk He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Siey Sheyenapup Shopkeep's Assistant 16 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with dark brown patches.
Themeek Shopkeep's Apprentice 11 Male Otterfolk He is an adolescent otterfolk with grey eyes and light brown fur with dark brown fur on their face and chest.
Threan 2 Female Otterfolk She is an otterfolk child with black eyes and light brown fur with dark brown streaks.
Wekol 4 Male Otterfolk He is an otterfolk child with grey eyes and light brown fur with dark brown fur on their face.
Whoore Sheyenapup Shopkeep's Assistant 22 Female Otterfolk She is an adult otterfolk with black eyes and light brown fur with white patches.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 83% and 90% of their base value.

Available Price Value Item Rarity Description
1 Negotiable Candle of disappearing warming uncommon This magical candle can be lit for a total of 10 minutes before it burns down. When lit and left burning for at least 1 minute, the ambient temperature increases by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures above 95ºF (35ºC.) This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the candle goes missing the next time it is stowed away.
1 Negotiable Cup of Death Dog disguise uncommon This simple wooden cup appears completely unremarkable. When drunk from, a magical illusion disguises you as a Death Dog for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest.
1 Negotiable Dull book of haste kobold poetry uncommon A book containing poetry written in kobold. If you read one of the poems aloud, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. This book seems boring somehow.
1 Negotiable Needy purse of critters uncommon This magical purse is embroidered with spirals and swirls. When the final item is removed and the purse is empty up to a dozen nearby small woodland creatures are attracted to the pouch. They are charmed for 1 minute. This property only works while in woodlands. This property cannot be used again until after a long rest. This magic item requires attunement. (See 'Attunement' in the SRD.)
1 13 gp 15 gp Scroll of Vicious Mockery common A spell scroll bears the words of the Cantrip spell, written in a mystical cipher. If the spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. Otherwise, the scroll is unintelligible. If the spell needs a save DC, it is 13. If it needs an attack bonus, it is 5. If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC is 10. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
1 Negotiable The humming wizard's hat of reminiscing uncommon This wizard's hat has it's command word "security" stitched on a label on the inside. When worn by a wizard, if you speak the command word, you remember something you had forgotten. The subject of the memory is at the discretion of the GM. This property cannot be used again until after a long rest. The hat makes a very slight humming sound at all times.
1 Negotiable Warm pebble of darkvision uncommon The pebble is smooth and feels comforting to hold. A universe of natural beauty patterns the surface. Study the pebble for 2 minutes uninterrupted and you gain darkvision for 1 hour. This property cannot be used again until after a long rest. The pebble is warm to the touch.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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