Burrowbuck's Emporium

766 year old Human construction, small sized

Location: Hornstead Town

Owned by: Rebecca Burrowbuck

The wooden beams on this 1st Century home are painted green. The dwelling also serves as an Emporium.

Occupants

Name Role Age Gender Race Description
Belladine Gilbert Shopkeep's Assistant 43 Female Human She is an adult human with amber eyes, long auburn hair with a fringe cut, and olive skin.
Betsy Gilbert 6 Female Tiefling She is a tiefling child with silver eyes, short dark-brown hair in a side parting, and brick-red skin. She has large curled horns.
Daniel Burrowbuck 64 Male Tiefling He is an elderly tiefling with white eyes (behind a pair of spectacles), scruffy grey and grey streaked hair, stubble, and brick-red skin. He has small curled horns.
Godfrey Gilbert Housekeeper 40 Male Tiefling He is an adult tiefling with silver eyes, short dark-brown hair in a side parting, stubble, and brick-red skin. He has curled horns.
Hawys Gilbert Shopkeep's Assistant 25 Female Human She is an adult human with green eyes, long brown hair with a fringe cut, and light brown skin.
Hugo Gilbert the 2nd Shopkeep's Assistant 20 Male Tiefling He is an adult tiefling with white eyes, a shaved head, a handlebar moustache, and red skin. He has large curled horns.
Inez Gilbert 1 Female Tiefling She is an infant tiefling with silver eyes, scruffy dark-brown hair, and brick-red skin. She has curled horns.
Rebecca Burrowbuck Shopkeep 59 Female Tiefling She is an elderly tiefling with silver eyes (behind a pair of spectacles), long tied back silver hair, and brick-red skin. She has curled horns.
Rocelinus Gilbert 3 Male Tiefling He is a tiefling child with white eyes, short strawberry hair in a side parting, and red skin. He has large curled horns.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 85% and 107% of their base value.

Available Price Value Item Description Weight
3 49 gp 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
2 1 gp 8 sp 2 gp Bottle, glass 2 lbs.
3 4 gp 6 sp 5 gp Chest 25 lbs.
2 1 gp 8 sp 2 gp Grappling hook 4 lbs.
3 88 gp 100 gp Magnifying glass This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed.
3 2 gp 2 gp Pot, iron 10 lbs.
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