Tailur's Arcane Apothecary
156 year old Human construction, large sized
Location: Hornstead Town
Owned by: Catherine Tailur
A large half-timbered house with a thatched roof. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Alec Gibson | Arch-Druid's Apprentice | 18 | Male | Human | He is an adolescent human with hazel eyes, a shaved head, and medium brown skin. |
| Allen Tailur the 2nd | 3 | Male | Human | He is a human child with green eyes, shoulder-length blond hair, and light pink skin. | |
| Catherine Tailur | Arch-Druid | 37 | Female | Human | She is an adult human with green eyes, light-brown hair in a ponytail, and olive skin. |
| Isabella Tailur | Housekeeper | 33 | Female | Human | She is an adult human with green eyes, long styled light-brown hair, and olive skin. |
| Jesse Diggleblower the 2nd | Arch-Druid's Apprentice | 12 | Male | Human | He is an adolescent human with brown eyes, short curly black hair, and dark brown skin. |
| Josephine Nelson | Arch-Druid's Apprentice | 15 | Female | Human | She is an adolescent human with grey eyes, strawberry hair in a ponytail, and olive skin. |
| Lionel Tailur | Housekeeper | 38 | Male | Human | He is an adult human with amber eyes, scruffy black hair, a big bushy beard, and medium brown skin. |
| Luther Tailur | Housekeeper | 42 | Male | Human | He is an adult human with blue eyes, short blond hair, a clean shaven face, and light pink skin. |
| Ray Gibson | 59 | Male | Human | He is an elderly human with hazel eyes, very short white hair, a pencil moustache, and medium brown skin. | |
| Sallie Reeves | Arch-Druid's Apprentice | 16 | Female | Human | She is an adolescent human with blue eyes, long blond hair with a fringe cut, and light pink skin. |
| Tamar Tailur | 3 | Female | Human | She is a human child with green eyes, light-brown hair in a bun, and olive skin. |
Family Tree
- Catherine Tailur nee Nelson-Gibson (♀/37) + Luther Tailur (♂/42/Catherine's husband)
- Allen Tailur the 2nd (♂/3/Catherine's son)
- Ray Gibson (♂/59/Catherine's uncle)
- Lionel Tailur (♂/38/Catherine's brother in-law) + Isabella Tailur nee Nelson-Gibson (♀/33/Catherine's sister)
- Tamar Tailur (♀/3/Catherine's niece)
Items for sale
At this location, items are priced between 106% and 117% of their base value.
| Available | Price | Value | Item | Rarity | Description |
|---|---|---|---|---|---|
| 3 | 210 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
| 1 | 310 gp | 270 gp | Potion of diminution | rare | When you drink this potion, you gain the "reduce" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process. |
| 1 | 350 gp | 300 gp | Potion of gaseous form | rare | When you drink this potion, you gain the effect of the spell for 1 hour (no concentration required) or until you end the effect as a bonus action. This potion's container seems to hold fog that moves and pours like water. |
| 1 | 180 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 290 gp | 270 gp | Potion of growth | uncommon | When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process. |
| 2 | 57 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
| 1 | 110 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |