Aredhein's Emporium
797 year old Elf construction, small sized
Location: Vanndis Town
Owned by: Aredhein the First
A small log cabin. The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Amarianri the First | Housekeeper | 359 | Female | Elf | She is an adult elf with hazel eyes, long flowing brown hair, and medium brown skin. |
| Amrotny the Second | Shopkeep's Assistant | 377 | Male | Elf | He is an adult elf with grey eyes, scruffy red and grey streaked hair, a clean shaven face, and light pink skin. |
| Aredhein the First | Shopkeep | 552 | Female | Elf | She is an elderly elf with grey eyes, short curly dyed strawberry hair, and pale white skin. |
| Edainis | Shopkeep's Apprentice | 65 | Female | Elf | She is an adolescent elf with silver eyes, dark-brown hair in a bun, and light brown skin. |
| Egola the Second | Shopkeep's Assistant | 211 | Male | Elf | He is an adult elf with grey eyes, short curly red hair, a clean shaven face, and grey skin. |
| Iminorn | Housekeeper | 187 | Male | Elf | He is an adult elf with blue eyes, a horseshoe of blond hair, and pale white skin. |
| Mahtaer the Second | Housekeeper | 518 | Male | Elf | He is an adult elf with brown eyes, short dyed black hair, a clean shaven face, and medium brown skin. |
| Rinden the First | Housekeeper | 185 | Female | Elf | She is an adult elf with grey eyes, scruffy blond hair, and light pink skin. |
Family Tree
- Aredhein the First (♀/552) + Mahtaer the Second (♂/518/Aredhein's husband)
- Amarianri the First (♀/359/Aredhein's daughter) + Amrotny the Second (♂/377/Aredhein's son in-law)
- Egola the Second (♂/211/Aredhein's grandson) + Rinden the First (♀/185/Aredhein's granddaughter in-law)
- Iminorn (♂/187/Aredhein's son)
Items for sale
At this location, items are priced between 86% and 118% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 1 | 52 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 3 | 5 gp 9 sp | 5 gp | Chest | 25 lbs. | |
| 3 | 27 gp | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 2 | 5 gp 8 sp | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 2 | 3 gp 6 sp | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |
| 1 | 1 gp | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |