Mollie's Magic Trinkets Emporium

416 year old Human construction, small sized

Location: Northheath Town

Owned by: Mollie

A small brick house with a slate tile roof. The dwelling also serves as a Magic Trinkets Emporium.

Occupants

Name Role Age Gender Race Description
Caradal Housekeeper 334 Male Elf He is an adult elf with brown eyes, black hair in a ponytail, a clean shaven face, and medium brown skin.
Denettan Tutor 196 Male Elf He is an adult elf with brown eyes, a dyed dark-brown quiff, a clean shaven face, and medium brown skin.
Felarn Saeros Shopkeep's Apprentice 40 Male Elf He is an adolescent elf with grey eyes, very short dyed brown hair, and light pink skin.
Freda Mollie 5 Female Elf She is an elf child with brown eyes, black hair in a plait, and dark brown skin.
Jacob Caradal 10 Male Elf He is an elf child with brown eyes, short curly dark-brown hair, and medium brown skin.
Katharine Housekeeper 110 Female Elf She is an adult elf with brown eyes, short dark-brown hair in a side parting, and medium brown skin.
Mollie Shopkeep 426 Female Elf She is an adult elf with brown eyes, dark-brown and grey streaked hair in a bun, and medium brown skin.
Saeroslin Denettan 1 Male Elf He is an infant elf with brown eyes, wisps of dark-brown hair, and medium brown skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 108% and 110% of their base value.

Available Price Item Rarity Description
1 Negotiable Disappearing amber darkvision fish uncommon A small fish carved of amber. A command word "disease" is scratched on the design. If you speak the word, you gain darkvision for 1 hour. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the fish goes missing the next time it is stowed away.
1 Negotiable Fleek's heavy book of chilling tickets uncommon A small leather bound booklet contains 9 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The tickets feels unusually heavy, four times the weight of an average tickets.
1 101 - 500 gp Ring of water walking uncommon While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.
1 Negotiable Sands of unreliable knock uncommon A small glass sand timer in a wooden frame. When the sands are left to run uninterrupted for 1 minute, it unlocks the nearest locked door within 30 ft. This property cannot be used again until after a long rest. When the timer's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.
1 Negotiable Small silver glowing penny uncommon This silver penny has the crest of Kestiobar on one side, and is blank on the other. When you flip it, it emits a dim orange glow, just barely enough to cover 10 ft. The glow lasts for 1 minute. This property cannot be used again until after a long rest. The coin is half the size of a typical coin.
1 Negotiable The giving dice of quiet uncommon Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, it muffles sounds (by 30dB) within a 10ft sphere for 10 minutes. This property cannot be used again until after a long rest. After 100 days, the dice's property stops working. If the dice finds a new owner that has not owned it before, the property will work again.

Note

  • The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.
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