Seymour's Apothecary

99 year old Human construction, medium sized

Location: Northheath Town

Owned by: Selena Seymour

The door on this cottage has been painted grey. A symbol in the shape of a lamp hangs over the doorway. Tables are stacked with glassware, vials of liquid, and boxes of herbs. There is in no discernable order to be seen but the owner seems to know where everything is, moving around and working without pause or delay.

Occupants

Name Role Age Gender Race Description
Clyde Nash Druid 36 Male Human He is an adult human with amber eyes, very short strawberry hair, a full beard, and light pink skin.
Fannie Nash Housekeeper 36 Female Human She is an adult human with one amber eye (her right is covered by an eye-patch), strawberry hair in a bun, and light pink skin.
Godfrey Seymour the 2nd 0 Male Human He is an infant human with brown eyes, wisps of black hair, and dark brown skin.
Osbert Seymour Housekeeper 26 Male Human He is an adult human with brown eyes, black hair worn in a rounded bowl cut, a full beard, and dark brown skin.
Oscar Jordan the 2nd Druid 20 Male Human He is an adult human with grey eyes, short curly strawberry hair, a clean shaven face, and light pink skin.
Selena Seymour Arch-Druid 29 Female Human She is an adult human with amber eyes, red and grey streaked hair in a bun, and light pink skin.
Wilhelmina Nash 3 Female Human She is a human child with amber eyes, strawberry hair in a plait, and light pink skin.

Family Tree

Items for sale

⟳ Re-roll shop stock.

At this location, items are priced between 101% and 103% of their base value.

Available Price Value Item Rarity Description
3 480 gp 480 gp Oil of slipperiness uncommon This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the spell in that area for 8 hours.
1 210 gp 200 gp Potion of animal friendship uncommon When you drink this potion, you can cast the spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
2 190 gp 180 gp Potion of climbing common When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
1 510 gp 500 gp Potion of giant strength (hill giant) uncommon When you drink this potion, your Strength score changes to 21 for 1 hour. The type of giant determines the score. The potion has no effect on you if your Strength is equal to or greater than that score. This potion's transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.
1 270 gp 270 gp Potion of growth uncommon When you drink this potion, you gain the "enlarge" effect of the spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
3 51 gp 50 gp Potion of healing common You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 450 gp 450 gp Potion of mind reading rare When you drink this potion, you gain the effect of the spell (save DC 13). The potion's dense, purple liquid has an ovoid cloud of pink floating in it.
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