Jordan's Elucidated Apothecary
143 year old Human construction, medium sized
Location: Northheath Town
Owned by: Jenny Jordan
The wooden beams on this 7th Century home are painted tan. The far wall of this apothecary is shelved floor to ceiling and lined with bottles, vials and pouches of all sizes, each one labeled by hand.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Elizabeth Flysp | Druid | 52 | Female | Human | She is an elderly human with amber eyes, thin scruffy dyed black hair, and medium brown skin. |
Gamel Flysp | Housekeeper | 46 | Male | Human | He is an adult human with hazel eyes (behind a pair of spectacles), a shaved head, a full beard, and dark brown skin. |
Jenny Jordan | Arch-Druid | 45 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), long tied back dark-brown hair, and medium brown skin. |
Jessey Flysp | Housekeeper | 43 | Female | Human | She is an adult human with amber eyes (behind a pair of spectacles), long dark-brown hair tied back in a knot, and medium brown skin. |
Leonard Flysp | 51 | Male | Human | He is an elderly human with amber eyes, a silver quiff, a moustache, and olive skin. | |
Marianne Flysp | 2 | Female | Human | She is an infant human with brown eyes, a bald head, and dark brown skin. | |
Rocelinus Jordan | Druid | 47 | Male | Human | He is an adult human with hazel eyes, light-brown hair in a ponytail, a full beard, and medium brown skin. |
Family Tree
- Jenny Jordan nee Mann (♀/45) + Rocelinus Jordan (♂/47/Jenny's husband)
- Elizabeth Flysp nee Hewitt (♀/52/Jenny's cousin) + Leonard Flysp (♂/51/Jenny's cousin's husband)
- Gamel Flysp (♂/46/Jenny's brother in-law) + Jessey Flysp nee Mann (♀/43/Jenny's sister)
- Marianne Flysp (♀/2/Jenny's niece)
Items for sale
At this location, items are priced between 96% and 106% of their base value.
Available | Price | Value | Item | Rarity | Description |
---|---|---|---|---|---|
1 | 1,900 gp | 1,920 gp | Oil of etherealness | rare | Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the spell for 1 hour. |
1 | 87 gp | 90 gp | Philter of love | uncommon | The next time you see a creature within 10 minutes after drinking this philter, you become charmed by that creature for 1 hour. If the creature is of a species and gender you are normally attracted to, you regard it as your true love while you are charmed. This potion's rose-hued, effervescent liquid contains one easy-to-miss bubble shaped like a heart. |
2 | 190 gp | 180 gp | Potion of climbing | common | When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors. |
1 | 140 gp | 150 gp | Potion of greater healing | uncommon | You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
4 | 52 gp | 50 gp | Potion of healing | common | You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated. |
2 | 99 gp | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |