Perry's Bazaar Emporium
224 year old Human construction, medium sized
Location: Northheath Town
Owned by: Perry Bently
A half-timbered house with a thatched roof. A friendly black cat greets strangers as they approach. It's nametag says "Phebe." The dwelling also serves as an Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Bessy Nash | Housekeeper | 19 | Female | Human | She is an adult human with amber eyes, black hair in a ponytail, and medium brown skin. |
| Loretta Bently | Shopkeep's Assistant | 46 | Female | Human | She is an adult human with one grey eye (her right is covered by an eye-patch), long flowing strawberry hair, and light pink skin. |
| Maurice Bently | Housekeeper | 46 | Male | Human | He is an adult human with amber eyes, balding black hair, a full beard, and medium brown skin. |
| Penelope Bently | Housekeeper | 33 | Female | Human | She is an adult human with brown eyes, black hair in a pigtails, and medium brown skin. |
| Perry Bently | Shopkeep | 68 | Male | Human | He is an elderly human with grey eyes, thin scruffy grey hair, a clean shaven face, and light brown skin. |
| Redvers Nash | Shopkeep's Assistant | 25 | Male | Human | He is an adult human with amber eyes (behind a pair of spectacles), very short auburn hair, a big bushy beard, and olive skin. |
| Walterus Bently | 8 | Male | Human | He is a human child with grey eyes, short strawberry hair in a side parting, and light pink skin. |
Family Tree
- Perry Bently (♂/68)
- Maurice Bently (♂/46/Perry's son) + Loretta Bently nee Jordan (♀/46/Perry's daughter in-law)
- Bessy Nash nee Bently (♀/19/Perry's granddaughter) + Redvers Nash (♂/25/Perry's grandson in-law)
- Walterus Bently (♂/8/Perry's grandson)
- Penelope Bently (♀/33/Perry's daughter)
Items for sale
At this location, items are priced between 81% and 101% of their base value.
| Available | Price | Value | Item | Description | Weight |
|---|---|---|---|---|---|
| 3 | 51 gp | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
| 2 | 23 gp | 25 gp | Component pouch | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 4 | 4 gp 4 sp | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 4 gp 3 sp | 5 gp | Mirror, steel | ½ lb. | |
| 3 | 4 gp 1 sp | 5 gp | Perfume (vial) | ||
| 2 | 42 gp | 50 gp | Poisoner's Kit | A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. | 2 lbs. |
| 2 | 4 sp 3 cp | 5 sp | Pouch | A cloth or leather pouch can hold up to 20 sling bullets or 50 blowgun needles, among other things. A compartmentalized pouch for holding spell components is called a component pouch (described earlier in this section). | 1 lb. |
| 1 | 4 sp 7 cp | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |