Wesley's Grocers and Sundries
798 year old Human construction, small sized
Location: Sedgtree
Owned by: Wesley Shotyl
A historic 1st Century half-timbered house. The dwelling also serves as a Grocers and Sundries.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Cristina Allison | Grocer's Apprentice | 18 | Female | Human | She is an adolescent human with amber eyes, long styled auburn hair, and olive skin. |
Hendaius Shotyl | Housekeeper | 313 | Male | Elf | He is an adult elf with blue eyes, a shaved head, a clean shaven face, and light brown skin. |
Mahtor Mrhulwer | 565 | Male | Elf | He is an elderly elf with grey eyes, a shaved head, stubble, and light brown skin. | |
Wesley Shotyl | Grocer | 342 | Male | Elf | He is an adult elf with silver eyes, dark-brown and grey streaked hair in a ponytail, a clean shaven face, and light brown skin. |
Family Tree
- Wesley Shotyl (♂/342) + Hendaius Shotyl nee Eagerpush (♂/313/Wesley's husband)
- Mahtor Mrhulwer (♂/565/Wesley's step-father)
Items for sale
At this location, items are priced between 98% and 101% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
5 | 2 cp | 2 cp | Brussel Sprouts | A punnet of fresh Brussel Sprouts. | 1 lb. |
3 | 9 sp 9 cp | 1 gp | Case, crossbow bolt | This wooden case can hold up to twenty crossbow bolts. | 1 lb. |
7 | 2 cp | 2 cp | Cauliflower | A small sign says 'Harvest Fresh' | 2 lbs. |
3 | 5 gp | 5 gp | Clothes, costume | 4 lbs. | |
3 | 2 gp | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
5 | 2 sp 9 cp | 3 sp | Dried Figs | Packed with flavor. Keeps & travels well. | 1 lb. |
3 | 2 cp | 2 cp | Dried peas | These hard little vegetables will keep through the winter, but need soaking in water before you can cook with them. | 1 lb. |
9 | 3 sp | 3 sp | Glacé Cherries | Packed with flavor. Keeps & travels well. | 1 lb. |
3 | 10 gp | 10 gp | Lock | A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. | 1 lb. |
3 | 1 sp 4 cp | 1 sp 4 cp | Oats | This grain will need to be milled before you can cook with it | 14 lbs. |
2 | 1 sp | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
4 | 1 gp | 1 gp | Pipe Leaf |
A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe. |
¹⁄₁₆ lb. |
12 | 4 sp 9 cp | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
10 | 3 sp | 3 sp | Sultanas | Packed with flavor. Keeps & travels well. | 1 lb. |