Pratt's Magic Trinkets Emporium
289 year old Human construction, medium sized
Location: Otwick Town
Owned by: Cottasco Pratt
A brick house, painted indigo. The dwelling also serves as a Magic Trinkets Emporium.
Occupants
| Name | Role | Age | Gender | Race | Description |
|---|---|---|---|---|---|
| Alma Webber | Shopkeep's Assistant | 21 | Female | Human | She is an adult human with amber eyes, long tied back red hair, and light pink skin. |
| Cottasco Pratt | Shopkeep | 53 | Male | Human | He is an elderly human with grey eyes, a grey quiff, a clean shaven face, and light pink skin. |
| Israel Pratt | 5 | Male | Human | He is a human child with amber eyes, short brown hair, and medium brown skin. | |
| Katie Pratt | Shopkeep's Assistant | 55 | Female | Human | She is an elderly human with brown eyes, black hair in a plait, and medium brown skin. |
| Leon Pratt | Housekeeper | 47 | Male | Human | He is an adult human with brown eyes, very short black hair, a long beard, and medium brown skin. |
| Sara Pratt | Housekeeper | 38 | Female | Human | She is an adult human with brown eyes, long brown hair with a fringe cut, and medium brown skin. |
| Solomon Webber | Housekeeper | 21 | Male | Human | He is an adult human with brown eyes, long curly brown hair, a big bushy beard, and medium brown skin. |
Family Tree
- Cottasco Pratt (♂/53) + Katie Pratt nee Stevenson (♀/55/Cottasco's wife)
- Alma Webber nee Pratt (♀/21/Cottasco's daughter) + Solomon Webber nee Godestone-Webber (♂/21/Cottasco's son in-law)
- Leon Pratt (♂/47/Cottasco's brother) + Sara Pratt nee Godestone (♀/38/Cottasco's sister in-law)
- Israel Pratt (♂/5/Cottasco's nephew)
Items for sale
At this location, items are priced between 106% and 118% of their base value.
| Available | Price | Item | Rarity | Description |
|---|---|---|---|---|
| 1 | Negotiable | Annoying chilling chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "food". The stick is long enough to write "food" 8 times. When you use the stick to write the command word, the ambient temperature is reduced by up to 20ºF (10ºC) in a 10ft sphere emanating from the object lasting 10 minutes. The item will have no further effect at temperatures of below 40ºF (5ºC.) This property cannot be used again until after a long rest. The chalk loudly shouts "The secret is food!" when you use it's property. |
| 1 | Negotiable | Dull shoe of haste | uncommon | This magical shoe fits any foot, and matches any outfit. If worn, when you click your heels together, your movement speed is doubled for 1 minute. This property cannot be used again until after a long rest. This shoe seems boring somehow. |
| 1 | Negotiable | Glove of Cockatrice disguise | uncommon | This magical glove fits any hand, and matches any outfit. If worn, when you click your fingers, a magical illusion disguises you as a Cockatrice for 10 minutes. You don't gain any of its abilities. The illusion ends for if you attack, cast a spell, or make physical contact with another creature. This property cannot be used again until after a long rest. |
| 1 | Negotiable | Heavy amber instant party fish | uncommon | A small fish carved of amber. A command word "security" is scratched on the design. If you speak the word, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. The fish feels unusually heavy, four times the weight of an average fish. |
| 1 | Negotiable | Light cup of melody | uncommon | This simple wooden cup appears completely unremarkable. When drunk from, it plays a sweet melody. The melody can be heard from 100 ft away. The music can be stopped by anyone who can touch the cup. This property cannot be used again until after a long rest. The cup feels like it has no weight, almost as if it were an illusion, but is solid to the touch. |
| 1 | 501 - 5,000 gp | Ring of free action | rare |
Requires attunement. While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. |
| 1 | Negotiable | The humming duck of truesight | uncommon | A duck made of cloth and leather. When squeezed, you gain truesight for 1 minute. This property cannot be used again until after a long rest. The duck makes a very slight humming sound at all times. |
| 1 | Negotiable | Unreliable fireworks of calming | uncommon | A bundle of 7 fireworks. When a firework is lit and allowed to explode, you feel at peace. This property cannot be used again until after a long rest. When the firework's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |
| 1 | Negotiable | Warm belt of navigation | uncommon | This leather belt is embossed with runes. When removed the direction of true north is clear in your mind. This property cannot be used again until after a long rest. The belt is warm to the touch. |
Note
- The store may also filled with useless bric-a-brac, which the owner will attempt to sell as magical items to unsuspecting punters.