Godestone-Lynch's Local Emporium
222 year old Human construction, small sized
Location: Otwick Town
Owned by: Mathew Godestone-Lynch
The wooden beams on this 6th Century home are painted maroon. The dwelling also serves as an Emporium.
Occupants
Name | Role | Age | Gender | Race | Description |
---|---|---|---|---|---|
Adela Stevenson | Housekeeper | 19 | Female | Human | She is an adult human with blue eyes, long tied back dyed blond hair, and light pink skin. |
Annis Stevenson | Tutor | 52 | Female | Human | She is an elderly human with grey eyes (the left of which is glass), silver hair in a plait, and light brown skin. |
Guillelmus Stevenson the 2nd | Housekeeper | 21 | Male | Human | He is an adult human with one blue eye (his right is closed and scarred), a horseshoe of light-brown and grey streaked hair, a goatee, and light pink skin. |
Mathew Godestone-Lynch | Shopkeep | 46 | Male | Human | He is an adult human with amber eyes, dyed red hair in a ponytail, a clean shaven face, and light pink skin. |
Wilbur Stevenson | Housekeeper | 48 | Male | Human | He is an adult human with blue eyes, scruffy light-brown hair, a clean shaven face, and light pink skin. |
Family Tree
- Mathew Godestone-Lynch nee Bagiffer (♂/46)
- Annis Stevenson nee Godestone-Lynch (♀/52/Mathew's father in-law's daughter) + Wilbur Stevenson (♂/48/Mathew's father in-law's son in-law)
- Guillelmus Stevenson the 2nd (♂/21/Mathew's father in-law's grandson)
- Adela Stevenson (♀/19/Mathew's father in-law's granddaughter)
Items for sale
At this location, items are priced between 108% and 108% of their base value.
Available | Price | Value | Item | Description | Weight |
---|---|---|---|---|---|
1 | 27 gp | 25 gp | Book | A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). | 5 lbs. |
1 | 110 gp | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
1 | 2 cp | 1 cp | Riversticks (Gaming Set) |
Four custom modified walnut sticks, for playing the popular otterfolk game Riversticks. The sticks have had their twig pruned and have been polished to a shine. Playing riversticks requires flowing water. Sticks are dropped in the water and raced to a downstream finish-line. Riversticks may appear to be a game of chance, but expert players know how to give themselves the edge with starting placement and by knowing which of their sticks to use on a given course. |
4 lbs. |
3 | 2 cp | 1 cp | Sack | ½ lb. | |
3 | 2 cp | 1 cp | Sling bullet | 1½ lbs. | |
1 | 3 cp | 2 cp | Soap | ||
1 | 1,100 gp | 1,000 gp | Spyglass | Objects viewed through a spyglass are magnified to twice their size. | 1 lb. |
1 | 5 gp 4 sp | 5 gp | Staff | An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. | 4 lbs. |
1 | 1 gp 1 sp | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |